﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

struct Couple
{
    public RigidBody rigBodyA;
    public RigidBody rigBodyB;
    public Polygon definingFace;
    public Boolean planeExists;
    public int sepIndex;
    public Boolean faceOnA;
    public List<Vector3> relativeVelocities;
}
